Flare3d


Here I would like to write about Flare3d. Flare3d is 3d Engine for flash to develop 3d applications or games by using flash As3 very quickly and also it’s very easy. An AS3 programmer can learn Flare3d basics within 1 day :).

Flare3d using Stage3d in flash player 10+. So, we don’t need any additional plugins for 3d content. Stage3d is API for flash player and AIR. It’s hardware accelerated-architecture. So, it gives stunning output.

We can use 3d files developed in 3dMax or 3dMaya. We have to install a Flare3d plugin into 3dMax or 3dMaya then we can export 3d file as “.f3d”. We can load “.f3d” file directly into app using AS3 code. Also we can do modifications in Flare3d editor.

By using single line code we can load a “.f3d” file. We use method “addChildFromFile” to load a f3d file.

var f3dObjet:Pivot3d = scene.addChildFromFile(“file.f3d”);

by using above code we can load a “.f3d” file into scene dynamically.

We can control and create “Animations, Lighting, Materials, Physics & Collisions, particles, dragging and dropping, etc..”.
I have some links for you guys may be useful:

Tutorials for developing a game using Flare3d

Flare3d Forum

Flare3d updates

I have developed a game for my company using Flare3d and now I am developing a game for my portfolio J. So, any doubts or any assistance please mail me or give a feedback to this post.